Since the release of the first Kinect camera for Microsoft’s Xbox in 2010, researchers and industry alike have made use of the additional dimension of 3D video to simplify, improve and extend vision solutions in a wide range of industries.
3D cameras are becoming more widespread, but RGB-D video proves difficult to compress. We compare three lossless depth video compression techniques against Aivero’s 3DQ compression.
Our new whitepaper analyses three widely used lossless (Lz4, PNG and RVL) and two relevant lossy compression schemes for depth data. Then we present Aivero’s proprietary depth compression solution, the 3DQ.